However, players cannot interact with the trees in Town. Statistically, 90% of seeds should reach maturity in 38 days (excluding winter), and 99% in 55 days.Ĭommon trees in Cindersap Forest, The Mountain, Railroad, Quarry, Bus Stop and Backwoods can all be chopped down, tapped, or shaken for a seed. The median growth time from seed to maturity is 24 days, although individual tree growth times will vary considerably. Without fertilizer, seedlings have a 20% chance each night of growing to the next stage, except at stage 4, where seedlings spend twice as long. Fertilized seeds and seedlings will grow even in Winter otherwise, trees do not grow at all in winter. In total, a fertilized seed takes five days to reach maturity. With Tree Fertilizer, trees will grow one stage every night, except at stage 4, which takes two days. The only limitation on tree seedling growth is that two mature trees cannot be side by side: a seedling will never grow past stage 4 if there is a mature tree in any of its eight adjacent tiles. As long as the seed can be placed in the ground, it can grow. Tree seeds do not require watering, nor do they require the surrounding land to be empty (unlike Fruit Trees): the land can be fully paved trees can planted next to water or other features. Planted seeds grow through four stages before reaching maturity. In particular, the chosen tile must be empty trees will not destroy paths or crops. The seed becomes "planted", creating a new stage 1 tree, only if the tile is a valid location for a new tree. One tile is randomly chosen, up to 3 tiles away from the parent tree in any direction. In addition, mature trees (including stumps) on the farm have a 15% chance each night of trying to spontaneously plant one seed in the ground. Note that before any tree seeds become available, the player must reach Foraging Level 1, then sleep overnight and receive the skill level-up notification. Normally the loose seed matches the mature tree species, with one exception: for the last two weeks of Fall, shaking a Maple Tree produces a Hazelnut instead of a Maple Seed. This seed will be dropped if the player shakes the tree. The only product is the seed.Įach day, there is a 5% chance that a mature tree will generate a "loose" seed. The percent chance is ten times the player's Foraging level ( i.e., guaranteed at level 10), including Buffs.Īt stage 1, tree seeds can be removed from the ground using an Axe, Hoe, or Pickaxe. Wood (1) may be dropped if an Axe is used.If an Axe is not used, no products are dropped. Products are: Īt stages 2 and 3, tree seedlings can be removed using an Axe, Hoe, Pickaxe, Scythe, or Weapon. In multiplayer, the amount is fixed at 4 wood (5 for Foresters)Īt stage 4, tree seedlings can be chopped down with an Axe.For Foresters, the total amount is 6-11 wood. In single-player, 5 is the minimum, plus 4 bonus pieces are randomly added, based on Luck and Foraging skill.When tapped, a tree cannot be chopped down or shaken for a seed, unless the tapper is first removed.Ī stump is left behind after a mature tree is chopped down. Hardwood, if the player has the Lumberjack profession.All seeds are only possible if Foraging skill is at least 1. These are in addition to the 1 possible "loose" seed that may fall when shaking the tree. Maple Seed (0-2), Acorn (0-2), Pine Cone (0-2) or Mahogany Seed (0-1), depending on tree species.For players with the Forester profession, the amounts are 25% larger ( i.e., 12 or 13 pieces). For players with the Forester profession, the amounts are 25% larger ( i.e., 15-20 pieces). The possible 4 bonus pieces of wood are randomly added, based on Luck and Foraging skill. The products (not including those from the stump) are: High Magnetism is very helpful for quickly collecting the widely-scattered products. If the tree falls into or near water, the items it drops may disappear into the water. If the tree is adjacent to a wall, hug the wall to ensure it falls into playing space. When chopped from above or below, the player should try to stand off-center on the tile to clearly ensure the direction. When chopped down, trees always fall left or right away from the player (if applicable) and produce wood or seeds in the direction of the fall. A mature tree (stage 5) can be shaken for a seed (see Growth Cycle), tapped for syrup, or felled by chopping it repeatedly with an Axe.
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